Certain properties are universally shared by all these slope mods, including the adjustment of the height of the RealRailway tunnel portal, increased from 7.25m to 7.50m (including the Maxis Default settings). Aside from the Maxis Default options, all the others are provided as both a single file with all the surface networks and separate files to mix and match different settings. This modpack is provided in six (6) additional flavors in decreasing steepness, such that steeper settings are termed as easier to use, along with a small modification of the Maxis default settings. GENERAL CHARACTERISTICS OF PROVIDED SLOPE MODS Make sure to read the provided ReadMe file for installation instructions, and to get detailed information on the slope parameters of each variant. As these are beta versions, players are strongly encouraged to provide their feedback, to fine-tune later beta versions and eventually complete an official set of NAM tunnel and slope mods! Extensive research was conducted for both other slope mods and the findings of previous precision terraforming pioneers, most notably BigRedFish and Ennedi, as well as geometric design characteristics of real transportation networks, to best harmonize playability and realism. This collection of slope mods was designed by Boricua, author of the Earthworks Tutorials series. Some of these are still present in the game, but it has improved in other ways, over the years.This set of files provides SimCity 4 players with additional choices for the slope parameters of surface transportation networks in the game. Just a few examples of what people were complaining about when SC4 first launched. Of course, that's not the whole review, which is positive overall. "It's too bad that some players will invariably get soured on the experience due to some of the bugs and the missing or underdeveloped features and options.".The game's camera can also be unusually unresponsive while you scroll around your city." Though you'll witness some incredibly detailed graphics at the closest zoom level, transitions between zoom levels are ungainly, and you'll see a mosaic effect gradually wash over the screen. Plus the game just runs sluggishly as you start to really build up, penalizing you rather than rewarding you for managing to build a big city. Crashes to desktop also aren't entirely uncommon, and graphical glitches crop up from time to time. At worst, the game might not even boot up-incompatibility with the anti-aliasing features of certain video cards can cause this to happen. "It also seems rather rushed, in that you'll likely run into obvious performance issues during play.Experienced SimCity players might also go in expecting to have numerous prebuilt cities available from the get-go, as well as stand-alone scenario options, but none of this is present in the game." The game also promises cooperative multiplayer support, but this isn't actually ready yet. " he MySim mode seems like an afterthought. The auto-roads feature really should have been optional." Plus all the extra roads can really hose your budget early on. And since city maps in SimCity 4 are smaller overall than in previous SimCity games-probably a necessary limitation due to the fine level of detail you'll see down to individual houses and sims-that wasted space could be a big missed opportunity for your city. This is a mixed blessing, since these auto-built streets often don't line up as you try to construct adjacent zones, leaving your city with bits of wasted space here and there, at least until you get used to dealing with this feature.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |